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Most people will find this blog very very dry. It covers my development efforts in the Unreal Development Kit.
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Sunday 10 April 2011

Collisions remain unsolvable

I don't really know what i'm doing wrong right now. I have three static meshes. Two of them have collision models applied to them. Out of those three meshes only one is sending out any bump() events, and none are sending out any touch() events. BUT THEY"RE ALL BLOCKING WEAPON PROJECTILES!
It's probably just a matter of tweaking some parameters to include Pawn in the collisions too ( did i mention blocking isn't happening at all?).
Can't wrap my head around this one right now. Taking a break. Going to go play some music.

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